Torn paper and textures
Before you start buying plug-ins, you have to remember that shadows, highlights AND TEXTURES... will generate 90% of the effect. You may also use two layers to simulate the faded-out torn out paper. TEXTURES This is what your layout will look like if you skip directly to the torn paper section. By adding a shadow to each piece of your layout, you will “lift” the pieces. Bevel will give a “3D” effect to your components (this effect doesn’t have to be dramatic to work: just look at the top of the yellow piece of paper. For the final touch, add textures: >Filter>Texture>texturizer (you can import any texture thru the drop down menu) Make sure you select a light direction that is consistent with your shadows. Now what you’ve been waiting for -- the torn paper effect. There are several options on the market: - Alien Skin Splat! -- Edges filter ($69)
- Xenofex -- Crumple ($129)
- Auto FX>Dreamsuite1 -- Crease ($199)
- In Photoshop use the >Distort>Frost (Built-in FREE filter). I usually use the Distortion=10 Smooth=10 Texture=Frosted. The only problem with that one is that you’ll have to clean the background color.
- Don’t Bother with the Sketch>Torn Edges filter... it requires to much cleaning up!
- Do it manually using a bristle brush, then modify the level settings to remove “gray areas”.
- My favorite way of doing them is using the >Distort>Displace filter (Built-in FREE filter). Scan a piece crumpled paper to be used as your displacement map – Only use “Stretch to fit” mode to avoid repetitions of the pattern. (you can also use any .PSD texture file – found in the >Presets>Textures folder).
Did you apply shadows and textures?
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